There were a number of changes in the design, but users generally did not appreciate the requirement to use expensive proprietary material for the new machine. Machine uses 3dsystems filament cartridges ONLY. Your only control for support is to switch on/off. Software decides where and how to place supports. This manual comes under the category 3D printers and has been rated by 1 people with an. You must use their slicer which offers very little control over things like support material. A BFB 3000 undergoing tests at 3D Systems’ HQ in 2010Īlong the way, 3D Systems made a number of changes to the machine design, first introducing the Cube 3D printer. View the manual for the 3D Systems Ekocycle Cube here, for free. We visited their factory in the UK during this period and observed a large number of units being produced by the 70ish staff, with perhaps 200 machines being made and shipped per day. Then in 2010 industrial 3D printer manufacturer 3D Systems acquired Bits From Bytes and all their assets. Download and use it for your personal or non-commercial projects. There was a strong suspicion that desktop 3D printers might become a big thing, and this attracted the 3d Systems Cubepro - Cube Pro Trio Png, Transparent Png is free transparent png image. 230.12 mm x 242.82 mm x 269.24 mm Build Size - Plastic Jet Printing (PJP) - 0.10 mm - Double Jet - 0.30 mm Layer - 1.75. MakerBot was obviously dominate at the time, but BFB’s machines were highly regarded. Product Description The CubePro from 3D Systems is a 3D printer capable of printing with ABS, PLA, and Nylon materials, at resolutions as fine as 70 microns. In those days there were very few desktop 3D printers on the market, although there was plenty of experimentation. It began its life in the UK, in the town of Clevedon, near Bristol, where startup Bits from Bytes developed the BFB 3000 in the 2009 period. Don’t let yourself be fooled by appearances, while 3D Systems’s new Cube Pro looks elegant and stylish like an iPhone, it is a tough machine built for rapid prototyping and engineering of small and.
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You know exactly what it is going to taste like. The reason McDonald's is a tremendous success is that you don't have any surprises. To me, being a movie lover and film student and a film scholar and a director, I don't. At that time he was quoted in David Poland's Web column: "We know from studying the marketing of movies, people really want to know exactly every thing that they are going to see before they go see the movie. He got a lot of flak earlier this year when the ads for his previous film, " What Lies Beneath," let you know Harrison Ford was the bad guy, there was a ghost, etc. You might assume that the 20th Century Fox marketing department gave away the secrets over the dead body of director Zemeckis, but no: Zemeckis apparently prefers to reveal his surprises in the trailers. Noland's survival should be an open question as far as the audience is concerned. I would have preferred knowing much less about "Cast Away" on my way into the theater. And that the smile at the end of the film seems a little forced. Let's say that the resolution of an earlier story strand is meant to be poignant and touching, but comes across flat and anticlimactic. Well, I can't bring myself to say, just on the chance you're still reading and don't know. As the trailers incredibly reveal, he returns home, where. A shot of the giant bow of an ocean tanker, looming over his raft, could have been the setup for the movie to end. There's a lovely moment when he squats on the ground, contemplating a crate that has washed up, and the shot is composed as homage to " 2001: A Space Odyssey," Hanks' favorite film. I liked every scene on the island and wanted more of them. Hanks proves here again what an effective actor he is, never straining for an effect, always persuasive even in this unlikely situation, winning our sympathy with his eyes and his body language when there's no one else on the screen. And he paints a face on a volleyball and names it Wilson-a device which, not incidentally, gives him an excuse for talking out loud. Chuck splits coconuts, traps fish, builds fires, and makes use of the contents of several FedEx boxes that washed up with him (too bad nobody was mailing K-rations). Actual work is more interesting than most plots. (Zemeckis shut down the movie while Hanks lost weight.) I find it fascinating when a movie just watches somebody doing something. Then there's a four-year flash-forward and we see the formerly plump Chuck as a gaunt, skinny survivor. Those are his last words for a time, as he tries to remember childhood lessons about firemaking and shelter construction. There's something wonderfully pathetic about the way he shouts "Hello? Anybody?" at the sand and trees. Chuck, the time-and-motion man, finds himself in a world without clocks, schedules, or much of a future. The movie's power and effect center on the island. An airport farewell to the fiancee is obligatory, including the inevitable reassurances about how Chuck will be right back and they'll have a wonderful New Year's Eve. Exotic locales like Moscow add a little interest to details about Noland's job. What am I to do? Pretend you haven't seen the ad, or discuss what we all know happens? The early scenes are essentially busy work. Not only do they tell you he gets off the island, they tell you what happens then. am I telling too much of the story? I doubt it, since the trailers and commercials for this movie single-mindedly reveal as much of the plot as they can, spoiling any possible suspense. Noland survives the crash, and floats in a life raft to a deserted island. Spoiler alert: If you have not seen ads for the movie, read no further. That seems like two catastrophes when one would have done, but director Bob Zemeckis uses the storm for scenes of in-flight fear, wisely following Alfred Hitchcock's observation that from a suspense point of view, an explosion is over before you get your money's worth. Noland hitches a ride on a FedEx flight across the Pacific, which is blown off course before crashing after an onboard explosion. De Othello lives and works in Oakland, CA. from Florida Atlantic University and a M.F.A from California College of Arts. His work is in the collection of the Los Angeles County Museum of Art San Francisco Museum of Modern Art San Jose Museum of Art and Institute of Contemporary Art, Miami. Gallery exhibitions of his work have been held in New York, London, San Francisco, and Los Angeles. That same year his work was on view at Art Basel Miami Beach, and in 2018 his work was included in the FRONT International Cleveland Triennial for Contemporary Art. His first solo museum exhibition was held in 2019 at the San Jose Museum of Art. Woody De Othello was born in Miami, Florida, in 1991. Some of the vessels will emanate sound from within, as if imbued with a spirit. Made in response to the work in the exhibition, the ambient composition is designed to subtly guide the viewer through the space, creating an immersive environment. These concepts, and the power to deprive people of their breath and their ability to breathe, are now more highly charged.Ī new sound piece by Oakland, CA, musician Cheflee will accompany De Othello’s sculptures. San Francisco: A new exhibition at SFMOMA surveys iconic furniture pieces that prioritise expression over utility. Breath and breathing are ideas often expressed in De Othello’s vessel-like forms covered in mouths. The Arts Center is thrilled to be showing these works for the first time,” said Laura Bickford, curator, John Michael Kohler Arts Center.ĭe Othello draws on African minkisi, or objects that are believed to be invested with spiritual protection and energy. Woody De Othello Missed calls, unread messages, 2022. But the saliency of this newest body of work speaks poignantly and pointedly about the time we are living in, reaffirming the role that artists can play in articulating a kinder and more just world for us all. “Woody De Othello’s work has always been prescient in its combination of humor, history, and composition. The residency was cut short by several weeks and De Othello brought some of the molds home to continue his work, finding new meanings in his subject matter amidst the protests around the murder of George Floyd. Woody De Othello: Hope Omens presents a series of nearly 20 large anthropomorphic vessels based on African spiritual objects that, among other things, address. While he was in residence, the world outside the factory began to shift with the beginning of the pandemic. Many of the sculptures were produced using molds that De Othello created during his Arts/Industry Pottery residency at the Kohler Co. For Hope Omens, he presents an entirely new body of work. Woody De Othello is best known for his large-scale sculptures of domestic objects, which are often humorously depicted as oversized and/or melting. Woody De Othello: Hope Omens presents a series of nearly 20 large anthropomorphic vessels based on African spiritual objects that, among other things, address the tumultuous civil rights issues of the last year. “Among other concepts, Fountain is about abundance, scarcity, access and denial.” An inversion of Duchamp’s 1917 Fountain, Othello’s 2021 Fountain symbolically offers clean, life-sustaining drinking water.SHEBOYGAN, WI-An exhibition of ceramics by the artist Woody De Othello will be on view at the John Michael Kohler Arts Center from Septemthrough September 25, 2022. “Moving from the rising tides of the Florida tropics to drought-ridden California, the environment is always on my mind,” said Othello. The graceful arc of the tallest tap culminates in a single drop of water. Titled Fountain, it consists of two column-like pipes punctuated by three knobs and three faucet heads. It explores still life as social comment and psychological inquiry.Ī bright orange, ten-foot-high bronze sculpture stands in the center of the show. For Hope Omens, he will present an entirely new body of work. On view from October 2 to November 13, the exhibition is the artist’s second at the gallery. Oakland ceramicist Woody De Othello is best known for his large-scale anthropomorphic figures, which are often humorous portrayals of domestic objects. Jessica Silverman is delighted to present Woody De Othello’s “Looking In,” an exhibition of new works comprised of paintings on canvas and paper, ceramic sculptures, and a large-scale outdoor bronze. Photography: all images copyright and courtesy of the artist and Jessica Silverman Gallery, San Francisco Venue: Jessica Silverman Gallery, San Francisco, US The chart also has poor contrast that will cause issues for printing and photocopying. The one of the left is inaccessible for persons with common red/green protanopia. This figure shows two versions of a pie chart. Another tip: instead of having a separate legend, label data series directly on the graph. Use different shapes for markers, line patterns, and fill textures (Figures 14.2, 14.3). In your data visualizations, don’t use colour alone to convey an idea. The image below, from a Nature Methods article called “Points of view: Color blindness” by Bang Wong, shows how common colour schemes in scientific articles can be easily fixed to make them accessible to all readers. See this blog post by physicist Paul Tol to learn more about colour schemes for accessible design in scientific communication. Use tools like Color Oracle or the Coblis - Color Blindness Simulator to check your data visualizations. Contrast is important for distinguishing colours on the screen, but also for printing in black and white or photocopying. Use resources like ColorBrewer 2.0 and Chroma.js to find or create colour-blind friendly palettes with suitable contrast. All readers will benefit if the colours in your data visualization are easy to distinguish in tone, shade, and contrast. The most common form of colour-blindness makes it difficult to distinguish between some shades of red and green. Not everyone has the same sensitivity to colour – around 5% of the population experiences some form of colour-blindness. This philosophy for design ensures equality and inclusion for all of human diversity. When creating your tables and figures, keep in mind the principle of Universal Design: design that makes the product accessible to all people regardless of age, disability, and other possible barriers. The other side to presenting your data is to make it accessible to all readers. This eventually led to corrections in retractions of dozens of papers from the Fukuyama lab, and many other labs as well. This caught several papers from a single research group where spectra had been manipulation to remove impurities. Journals like Organic Letters have hired data analysts to examine spectra and other data submitted to the journal. unethical practices since articles that have manipulation of NMR spectra will be retracted and the authors placed on a watch list.ĭon’t be fooled by how easy it is to delete peaks! Be cautious and make sure your peers and coauthors are aware of ethical vs. Some students are not aware that using the “solvent suppression” feature in iNMR constitutes manipulation of data. NMR spectra are one of the most common places to find data manipulation in chemistry. Which do you think most accurately and honestly portrays the data? These examples show how the choice of Y-axis scale can make it look like there is a significant trend in the data (Left) or like there is no trend at all (Right). Design choices can, either purposefully or inadvertently, introduce bias in favour of the author’s interpretation of the data ( See the example below). For example, by adjusting the Y-axis scale (Figure 14.1), trends in data can be either exaggerated or made to seem insignificant. Scientists should be aware of the many ways that data can be misrepresented. Examples of misleading data visualizationĮthical design requires that graphics be honest and accurate.This chapter explains the principles of accessible and ethical graphic design, and includes several examples of what not to do! Sections in this chapter Presenting your data so that it is accessible.Communicating your data honestly and ethically.This chapter will cover two key aspects of communicating data using graphics:
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Strangely enough, this entry decides to focus more on the action portion of Resident Evil instead of the horror aspects. Utilizing Leon Kennedy, players are tasked with rescuing the President of the United States' daughter, Ashley Graham. That may be why it is looked back on as one of the best games in the entire franchise. Resident Evil 4 was the last game in the main series to capture the feeling of a true Resident Evil game until Biohazard's release. RELATED: Why 'CODE: Veronica' Deserves a Remake More Than 'Resident Evil 4' With that in mind, here are the top 10 mainline Resident Evil games, ranked. Players will often start with a weak pistol, but by the climax of the game, they will be launching grenades and rockets at terrifying creatures created by mad scientists that just don't know when to quit. Another key theme in the games is a sense of progression in power. A perfect Resident Evil game will make the player feel like they could die at any moment while simultaneously giving them the tools to think if they play just right, they will survive. Put too much or too little of one into the game and it suddenly starts to fall away from feeling like a Resident Evil game and begins to linger into the "generic shooter" genre that makes it rather forgettable. A great Resident Evil game will find a way to balance survival horror with action-thriller, with a dash of puzzle-solving mixed in for good measure. With a total of 15 main entries into the Resident Evil franchise (not including spin-offs), there has been plenty of time for fans to develop an idea for what makes a good game in the series. What do I want from a map (for planning rides, and viewing activities afterwards): Google Maps can be replaced by OSM as I will show below, but there is just no alternative to Street View… (And then I did not even mention how much worse the satellite data provided by MapBox than Google Maps.) This is not what I expected from Strava, especially not as a paying customer… Anyway, let’s move on. Street View was used by many of us to plan our rides (check road surface, traffic levels, segments, etc.), and to check out rides/runs of our friends on Strava, to see where they went. Also, the biggest problem is not the switch to OSM, because it is a very welcome option especially for off-road cyclists and trail runners (when the OSM data is presented in a proper way – and this is the main topic of this post), but dropping Google Maps, and especially the removal of Street View. The change should have been carried out after a proper test phase, asking feedback from (at least the premium, paying) users, building proper map styles, and communicating it to the community in a detailed, timely manner. The switch was most likely done to save money, and since it was executed completely unprofessionally, basically replacing the Google Map layer with extremely badly styled OSM data using MapBox, many people (including me) got pretty mad about it. A few days ago Strava (probably the most famous activity tracking app/site) unexpectedly switched from Google Maps to OpenStreetMap (OSM). Usually, victimized players will simply quit the server when this happens. In Starsiege: Tribes, a group of dedicated mortar spammers can confine an entire team within an enclosed area (such as their own base) indefinitely. This presents some problems in team-based attack-and-defense maps, where the defending team may have a (deliberately designed) strong defensive position from which to spam. In objective-based, or flag capture games like Counter-Strike, Team Fortress, Wolfenstein: Enemy Territory or Battlefield 4, Battlefield 3, grenade spamming is also used to keep the enemy from passing through a chokepoint, or to spam the objective itself while allies perform a flank attack on the pinned opponents. When multiple players spam the same area, it is near-impossible for the opposing players to avoid having their avatars wounded or killed, and this effectively denies that area to enemies. Grenade spamming has the in-game effect of real-life artillery barrages, suppressing an area of the map and killing any characters caught within the spammed zone. The second version involves a player or group of players all throwing large numbers of grenades into an area. The first occurs when a single player will repeatedly acquire grenades (usually with the assistance of hotkeys) and quickly throw them without himself moving. Grenade spamming can have two distinct subgenres. Grenade spamming or ' nade spamming involves throwing multiple grenades into an area. Games that utilize Quake 's chat color support can provide potential positive usage such as attracting brief attention to short-spammed preset messages which can be color coded based on the context they are to be used, allowing the team communicate and receive better situational awareness to critical situations. People usually "Copy and Paste" or use spambots. Some games allow text to be turned off or mute the player after a limited number of messages at the same time, hence nullifying this form of spamming. Some servers enforce rules regarding spamming, possibly resulting in players being kicked or banned. Most games have some form of text messaging built for in-game communication, there is little to stop a frustrated player from flooding a server with text in the same way a user can flood a chat room. Types of spam Chat spamming Ĭhat spamming is the repetition of a word or line typed out by a player using a game's chat system. The program of this kind may be applied in any area of human intellectual activity. The pilot PC program has been developed for creating the personal archive on the present technique. The discussed approach enables a professional skilled in the corresponding subject domain to create and expand the personal archive of data entities in the form of a hierarchical structure. A degree of nesting of the thematic menus is unlimited. Automatic linking the nodes (thematic menus and documents) is achieved by using genealogical and chronological attributes of tree nodes. Each menu item can generate either a thematic menu-node of the next level or a terminal document created by using an external application program. The program enables generating a treelike information structure in which the internal nodes are thematic menus covered a specific subject domain. Such a program eliminates the necessity for using the above languages. Subject of this paper is a principle of building a computer program for creating a personal archive of data entities. In computerized information systems, the most widespread way of describing data entities and relations between them in an application domain consists in using knowledge representation languages. Every professional, in particular a structural engineer, is interested in computer-aided archiving the data entities related to his area of a professional activity. |
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